Android Studio is a free, cross-platform and open source graphical application implemented in Java and designed from the offset to be used for developing all sorts of applications for the Linux kernel-based Android mobile operating system.
Distributed as a part of the Android Tools project from Google
The Android Studio application is distributed is part of the Android Tools project from Google, which provides several useful and powerful tools for the development of Android apps on multiple platforms.
Among these tools, we can mention several Eclipse plugins, an Android OS Emulator, an Android SDK (Software Development Kit), the AVD (Android Virtual Disk) Manager, Hierarchyviewer, ddms, as well as other useful command-line utilities.
Easy-to-use and intuitive GUI
When fired up, the application will presents itself to the user with an easy-to-use and intuitive graphical user interface (GUI) that allows the user to create a new project, import an existing project, open an existing project, check out a project from version control, as well as to configure various settings and read the built-in documentation and tutorials. All your recent projects will be displayed at a glance in the sidebar, on the right.
Getting started with Android Studio
To get started with the Android Studio application on your GNU/Linux operating system, being by downloading the latest stable release from its official website or via Softoware, save the ZIP archive on your Home directory and unzip it with your favorite archive manager utility. Open the extracted directory, access the ‘bin’ folder, and double click on the ‘studio.sh’ file. For more information, read the installation instructions included in the package.
Runs on Linux, Windows and Mac
Being written in the Java programming language, Android Studio is compatible with any operating system where the Java Runtime Environment (JRE) is available, including all GNU/Linux distributions, as well as the Microsoft Windows and Mac OS X operating systems.
What is new in this release:
- We've fixed a couple of additional important bugs found in 1.1 Beta 2 (126013 and 130082), so we've released an updated beta candidate build: 1.1 Beta 3. Please update, and thank you very much for your help in tracking down these bugs!
What is new in version 1.0.2 / 1.1 Beta 3:
- We've fixed a couple of additional important bugs found in 1.1 Beta 2 (126013 and 130082), so we've released an updated beta candidate build: 1.1 Beta 3. Please update, and thank you very much for your help in tracking down these bugs!
What is new in version 0.4.0:
- Support for the new Android Gradle plugin, 0.7.0, which has improvements for render script, lint, BuildConfig, ProGuard, and additional features around source folders and flavors, along with many bug fixes. For more information, see the Build System documentation.
- Note that Studio 0.4.0 requires the the new version of the Gradle plugin, so you have to migrate your projects to 0.7.0.
- Studio now supports Gradle Offline mode. This is useful if you find yourself without a network connection, and your dependencies are using the plus-syntax to pick up the latest available version. In that case, Gradle will once per day (by default) connect to the artifact repository to see if there is a more recent version. If that network connection fails, the build fails.
- Initial Eclipse (ADT) project import. You can now directly import Eclipse projects (rather than having to export them to Gradle from Eclipse as in the past). This importer also makes structural changes to the import...
- It migrates the project structure from the old ADT directory structure to the new Gradle-build system one
- It removes inlined library projects that it recognizes (ActionBarSherlock, v7 GridLayout) and replaces the source code with a simple Gradle dependency to the corresponding library
- Similarly it removes .jar files that it recognizes and replaces them with Gradle dependencies
- It generates an import summary where it lists potential import issues (for example, if you were using library projects without manifest merging, there is potential manifest registration duplication now)
- (The import does not yet fully support path variables and linked resources; this will be fixed in 0.4.1)
- The Asset Studio wizard is now available (until this point it was only available as part of the New Project wizard for generating launcher icons).
- You can also create nine-patch images now by right clicking on .png images and invoking "Create Nine Patch...".
- A large number of bug fixes, particularly around SDK handling and project import/upgrade, but also to the rendering sandbox, custom view rendering, template handling, etc.
Requirements:
- Java SE Development Kit
- Oracle Java Standard Edition Runtime Environment
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