libgeglmm
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Public Member Functions | |
void | destroy () |
GeglProcessor* | gobj () |
Provides access to the underlying C GObject. | |
const GeglProcessor* | gobj () const |
Provides access to the underlying C GObject. | |
GeglProcessor* | gobj_copy () |
Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs. | |
Processor () | |
Glib::PropertyProxy_ReadOnly< int > | property_chunksize () const |
Size of chunks being rendered (larger chunks need more memory to do the processing). | |
Glib::PropertyProxy_WriteOnly < Glib::RefPtr< Gegl::Node > > | property_node () |
The GeglNode to process (will saturate the provider's cache if the provided node is a sink node). | |
Glib::PropertyProxy< double > | property_progress () |
query progress; 0.0 is not started, 1.0 is done. | |
Glib::PropertyProxy_ReadOnly < double > | property_progress () const |
query progress; 0.0 is not started, 1.0 is done. | |
Glib::PropertyProxy < Gegl::Rectangle& > | property_rectangle () |
The rectangle of the region to process. | |
Glib::PropertyProxy_ReadOnly < Gegl::Rectangle& > | property_rectangle () const |
The rectangle of the region to process. | |
void | set_rectangle (const Rectangle& rectangle) |
bool | work (double& progress) |
virtual | ~Processor () |
Related Functions | |
(Note that these are not member functions.) | |
Glib::RefPtr< Gegl::Processor > | wrap (GeglProcessor* object, bool take_copy=false) |
A Glib::wrap() method for this object. |
virtual Gegl::Processor::~Processor | ( | ) | [virtual] |
Gegl::Processor::Processor | ( | ) |
void Gegl::Processor::destroy | ( | ) |
GeglProcessor* Gegl::Processor::gobj | ( | ) | [inline] |
Provides access to the underlying C GObject.
Reimplemented from Glib::ObjectBase.
const GeglProcessor* Gegl::Processor::gobj | ( | ) | const [inline] |
Provides access to the underlying C GObject.
Reimplemented from Glib::ObjectBase.
GeglProcessor* Gegl::Processor::gobj_copy | ( | ) |
Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
Glib::PropertyProxy_ReadOnly< int> Gegl::Processor::property_chunksize | ( | ) | const |
Size of chunks being rendered (larger chunks need more memory to do the processing).
You rarely need to use properties because there are get_ and set_ methods for almost all of them.
Glib::PropertyProxy_WriteOnly< Glib::RefPtr<Gegl::Node> > Gegl::Processor::property_node | ( | ) |
The GeglNode to process (will saturate the provider's cache if the provided node is a sink node).
You rarely need to use properties because there are get_ and set_ methods for almost all of them.
Glib::PropertyProxy< double> Gegl::Processor::property_progress | ( | ) |
query progress; 0.0 is not started, 1.0 is done.
You rarely need to use properties because there are get_ and set_ methods for almost all of them.
Glib::PropertyProxy_ReadOnly< double> Gegl::Processor::property_progress | ( | ) | const |
query progress; 0.0 is not started, 1.0 is done.
You rarely need to use properties because there are get_ and set_ methods for almost all of them.
Glib::PropertyProxy< Gegl::Rectangle&> Gegl::Processor::property_rectangle | ( | ) |
The rectangle of the region to process.
You rarely need to use properties because there are get_ and set_ methods for almost all of them.
Glib::PropertyProxy_ReadOnly< Gegl::Rectangle&> Gegl::Processor::property_rectangle | ( | ) | const |
The rectangle of the region to process.
You rarely need to use properties because there are get_ and set_ methods for almost all of them.
void Gegl::Processor::set_rectangle | ( | const Rectangle& | rectangle | ) |
bool Gegl::Processor::work | ( | double & | progress | ) |
Glib::RefPtr< Gegl::Processor > wrap | ( | GeglProcessor * | object, |
bool | take_copy = false |
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) | [related] |
A Glib::wrap() method for this object.
object | The C instance. |
take_copy | False if the result should take ownership of the C instance. True if it should take a new copy or ref. |